Developer postOriginal post (opens in a new tab)

0.17-beta release notes

  • in-game audio settings
  • hidden border join nodes do not auto-delete where strong meets normal, previously this allowed unpredictable border strength in custom levels
  • fixed the bug where you see a wee black dot on a selected closed loop
  • better level name validation in the editor
  • fixed NullPointerException during "save map as", when the map was empty
  • changed window decorations checkbox to "with borders" / "borderless" combo
  • constructor borders only snip back for up to the last 20 vertices, beyond that point they block themselves