A major new demo update has been pushed live with a complete camp overhaul, water purification, checkpoints and more.
The demo has been restructured from 10 levels to 5 levels and the flooded biome has been removed. This allows the demo to better represent the pacing and progression of the full game while keeping some areas and content reserved for the full release.
Please note: Due to the significant changes in this update, previous saves can no longer be loaded. A warning will be displayed on floppy disks containing an incompatible save.
Additions
Added clean and dirty water.
Added dysentery, an affliction caused by drinking dirty water.
Added purifying station.
Added cooking station with storage upgrades (replaces cooking pot).
Added brewing station with storage upgrades (replaces tin cup).
Added sewing station with storage (replaces assembly area).
Added blueprints for purifying, brewing, cooking and sewing stations.
Added floppy disk storage for the computer.
Added cold status.
Added paranormal death and traps.
Updates
Merged battery interface into the computer interface.
Once established, camps can no longer be abandoned and no longer require fuel to be maintained.
Updated bats to always cause falling debris when the player approaches.
Updated stalactites to always cause falling debris when the player approaches.
Updated all rooms containing camps.
Updated hints to reflect gameplay changes.
Updated objectives to reflect gameplay changes.
Updated the over caffeinated affliction to occur after drinking three brews instead of two.
Removed automatically expanding camp storage due to the addition of station storage.
Fixes
Fixed elevator position on the starting level when loading a saved game.
Fixed elevator dials not displaying the current level when loading a saved game.
Fixed notifications while sleeping.
Fixed arms sway not accounting for mouse sensitivity.
Thanks to everyone who has played the demo and shared feedback so far.
Sean
It’s My First Day Studios
