Controller respawn bug fixed:
There was a bug causing players to lose control of their planes when they respawned using a gamepad. This is no longer a problem, and the gamepad works as intended.
Rebalances:
Bullets dealt less damage than intended, making the Time-To-Kill too high. This has been fixed, and it should now take roughly the same time to kill an enemy as it did before the fire rate changes.
The in-game GUI has been slightly resized to improve readability, especially on small screens or TVs.
Camera shake:
Camera shake was not being applied correctly when flying outside the plane’s optimum range. Now, players receive visual feedback thanks to the camera shake.
