Hi everyone!
Today's update is all about the game's soundtrack.
I've implemented an adaptive music system that changes depending on what you're doing. It's not the kind of advanced system with multiple layered tracks that seamlessly fade in and out, but it's a big step forward compared to my previous games.
From now on, the music will change to match the current situation:
A dedicated theme for the main menu.
An exploration theme while you're wandering through the dungeon.
A more intense track during combat.
A calmer and more relaxing theme when your party is camping.
The goal is simple: make every part of the adventure feel more immersive and give each moment its own atmosphere.
It may seem like a small feature, but for me it's a significant improvement. In my previous games, the same music would play almost all the way through, regardless of what was happening. Having the soundtrack react to the gameplay makes the experience feel much more alive.
I hope you'll enjoy this new addition!
All the musics are composed by Andrea Baroni, a professional music artist https://andreabaroni.com/
See you in the next development update!
Carlo