- Added the value 'BackgroundColor' for triggerTasks, allowing you to change the color of tasks. (These will be -1 aka white for old setting profiles, but have a preset value for tasks in new settings)
- Added the variable [TIME_SINCE_EMERGENCY_EDGE]
- Added the variable [EMERGENCY_EDGES]
- Added the variable [LAST_TASK_ID]
- Altered the colors of some of the flashing effects upon content changes
- Reworked the luck system slightly, luck now changes based on all potential trigger tasks on a content change
- The punish trigger can now convert a lucky task into an unlucky task
- The mercy trigger can now convert an unlucky task into a lucky task
- Updated the blacklist for some variables that appeared in the insert menu
- Fixed some text on the game over screen saying game difficulty as a number out of 5
- Fixed a bug where the currently selected variable would overwrite the same variable in another settings profile when the settings profile is swapped
- Fixed some spacing in the debug info button text
- Fixed a bug where the menu would reset the video volume sound setting
- Fixed a bug where nextTasks with a cooldown of 0 could appear at the start of the next round
- Fixed a bug where task text with no weights could generate and corrupt setting profiles
