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Changelog for 7/4/2016

Hey guys, another update!

Changes

  • Fixed a ui shader bug for directx9 mode
  • Fix for vault crash for players who had some cards that are no longer in the game
  • Cards now que up to attack instead of attacking all at once (fixes some strange timing bugs)
  • Fix for some cards not highlighting when they are in fact usable
  • Refactored the entire skills system. This won't really be visible to end users but fixes some bugs and probably introduces some more