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Changelog for 10/2/2016

Spent a ton of extra hours this week cranking out all of the bug fixes I could get my hands on! Increased popularity of the game has led to increased number of bug reports. By a looot.

  • fix for when you remove a card from deck, it removed shiny card first
  • fix for seduxia card bug
  • fix for mad witch card bug
  • fixed the que text on the duel room matchmaking timer
  • fixed protector skill not working sometimes
  • greed now burns itself before drawing two cards, so it doesnt take up the slot if its the last in the row
  • skills from hand are now only done if actually summoned
  • bots can no longer play frozen cards
  • movement no longer locks up for skills like madness or awaken
  • added a (+newGold) to the end of the gold count on reward screens
  • matches in main menu stats screen now ordered by date/time
  • some scrollbar fixes in the main menu (known bug: infinitely scrollable bars - it's a unity engine bug :/)
  • adjusted the reward curve on the server
  • added in a thing to record bot matches on the server database
  • when you've played 10 bot matches in a single day, gold reward starts decreasing (to prevent botting - if you think this number is too low or unreasonable let me know)
  • first bot match of the day gets you double exp/gold