Spent a ton of extra hours this week cranking out all of the bug fixes I could get my hands on! Increased popularity of the game has led to increased number of bug reports. By a looot.
- fix for when you remove a card from deck, it removed shiny card first
- fix for seduxia card bug
- fix for mad witch card bug
- fixed the que text on the duel room matchmaking timer
- fixed protector skill not working sometimes
- greed now burns itself before drawing two cards, so it doesnt take up the slot if its the last in the row
- skills from hand are now only done if actually summoned
- bots can no longer play frozen cards
- movement no longer locks up for skills like madness or awaken
- added a (+newGold) to the end of the gold count on reward screens
- matches in main menu stats screen now ordered by date/time
- some scrollbar fixes in the main menu (known bug: infinitely scrollable bars - it's a unity engine bug :/)
- adjusted the reward curve on the server
- added in a thing to record bot matches on the server database
- when you've played 10 bot matches in a single day, gold reward starts decreasing (to prevent botting - if you think this number is too low or unreasonable let me know)
- first bot match of the day gets you double exp/gold