I didn’t much like the first in the most recent trilogy of Tomb Raider games, named with such originality and aplomb, Tomb Raider. (Square Enix’s arrogance in reappropriating the original name of a series has never been a helpful move – see also Thief and Hitman, and I’d be willing to bet a fair wad of cash we’ll be seeing “Final Fantasy” in the next few years.) It was a nasty, badly written torture sim which very occasionally let you do some running, jumping and shooting. Infamous for its repulsive early scene invoking sexual assault, it also made a mockery of Lara’s former independence by making her subservient to a father figure, Conrad Roth, and then had a dumb-ass story packed with insulting stereotypes. But more than anything else, it absolutely resented ever letting you actually play.