Hey everyone- a big update!
All items and main characters are now available for the playtest!
Note: Some characters, weapons/items have placeholder animations and SFX
Reduced head shake at high speed to facilitate sick moves
Complete rewrite of recoil system based on weapon weight
Complete rewrite of NPC system
Fixed bug where certain vertical landing angles would cause undue beefs, work on this continues
Improved physics of clay targets in flight
Improved particle effects on projectile impacts
Updates to tutorial stage
Fixed healing items healing over 100%
Bunch of other minor fixes throughout - more to come!
I want to know how badly the current balance of items and characters can break the game. Looking forward to your feedback which is always appreciated! Next update will feature a new world Ash Summit which will be a nice change of pace from all the snow.
