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DESYNC Patch #2 LIVE NOW

DESYNC Patch #2 is live now! Major focus for this patch has been some difficulty tuning, and fixing some progress blockers. Also coming along for the ride are a heap of bug fixes. More detailed patch notes found in OP.

We're already working hard on Patch #3 and want to get that out as soon as possible. Some of the feedback from the forum here and other places will be in Patch #3, along with more bug fixes and performance improvements.

For now though, let us know how you go!

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DESYNC Patch #2
(Ver 1.06 -- 3/17/17)

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- New Extend Options for newer players (Check System tab)
- Enemy damage tuning
- Fixed Diameteor missing AOE damage
- Fixed Sidearm progression unlocks
- Added smoother tutorials within Link Network
- Scanline reduction, and Interlacing Reduction added to Link Network
- Zone 2 difficulty tuning
- Enemy AI tweaks
- Fixed some achievements that weren't working
- Extra sounds for enemies + Louder spawn sounds
- Three new Attack Sequences