🚀 Demo Update – Tutorial, Settings & QoL Pass
This demo build focuses on tightening the onboarding loop, improving input clarity, and cleaning up a few interaction + physics edge-cases 🛠️
🎓 Tutorial / Onboarding
Market tutorial objectives now progressively resolve as you complete tasks (less clutter, clearer state) ✅
Reworked tutorial goal structure and sequencing for a smoother ramp and better readability 🧭
Addressed pacing issues caused by unnecessary wait windows in the tutorial flow ⏱️
Improved knife pickup onboarding with more explicit prompts and guidance 🔪
⚙️ Menus / Settings
Added Settings access inside the Pause Menu ⏸️
Settings structure has been expanded to support additional options in upcoming updates 🧩
Added (or prepared) Mouse Sensitivity control in Settings 🖱️
🧰 QoL / Bug Fixes
Improved the item-handling state machine: you can now pick up another object while holding the knife, and the knife can auto-return to its stand when appropriate 🧠
Made the “return to base” end-of-day flow feel more responsive and satisfying (timing + presentation polish) 🌙✨
Fixed an issue where the cursor state could break after returning to the Main Menu 🖱️🔧
Major driving collision fixes: significantly reduced bugs caused by the car colliding with roadside boundaries/curbs, resulting in more stable vehicle behavior while driving 🚗💥➡️✅
Thanks for playing the demo! Your feedback is shaping the game keep it coming ❤️📝
