Alright, I'm keeping on schedule. Posting These weekly updates here every Monday.I am very sure to say that easy mode is done. Now I was thinking either to start on multiplayer or normal mode and change customization. The problem with multiplayer is the servers and relaying, I've run into a bit of a money situation.I think this week I focus on the latter. Customization remake and normal mode.
Week 2 Positives
- Steam Store Presence.
- I Finally got the store up. You all can view it here.
- Color Volumes.
- I spent most of this week changing the camera and color effects around. I wasn't happen with the previous look, but as for the new look. I'm really enjoying it. They're some colors that are too dark that I will need to fix though.
- Added New Item.
- Confusion. A new item that reverses your enemies controls, very fun to test this item.
- Added a New Easy Start.
- I just felt like 2 wasn't enough.
- Fixed Bugs / Glitches.
- Fixed Diamonds culling too early.
- Fixed Diamonds kill mode being stuck.
- Lava Scotch puzzles delayed was fixed.
- Fixed a couple missing walls. Players would fall through the world.
- Lowered a decent amount of particle effects to better optimize the game.
Week 3
- Known Bugs.
- Some puzzles are too dark
- When playing Timed 2v2, the second team gets game over 5 seconds too early.
- Normal mode.
- I like to think easy mode is a bit of a tutorial, where normal mode is the actual game.
- More difficult puzzles.
- Better team based puzzles.
- And most of all, more interactions from enemy teams.
- Remake the Customization.
- Right now I have it where you get spawned into a level and go pick out your clothes and hats, etc... I didn't like that, I'm going to change it into more of a menu.
- Add New Music
- Didn't get to this last week, and honestly, probably wont get to it this week either. But I'll keep it here for reminder.
Discord | Twitter | WebSite