Hey everyone,
Thanks to the reports we got here and via email, we were able to track down and fix some of the existing bugs.
=== For some fixes to apply, you will need to start a new game ===
- fixed a bug where a room would get locked during end of the day transition
- fixed a bug when a worker is conversing or walking towards a client would break if the day ended
- Some AI behavior improvements, characters are less likely to get bugged. We are still working on this to make sure it never happens.
- disabled "Assign Client" button for now. As we are reworking some of the code that dictates the Client - Worker matching system, we had to disable this until we fully complete those changes (probably 2-3 days and we should be done with it) .
- fixed a bug where, in some cases, a worker couldn't reach the assigned job location
- improved dialogue UI
- fixed a bug where, after loading a save game, the Lounge would behave as if it were not opened.
- fixed a bug that caused hired cleaners to stop cleaning when the clean button was released
- cleaning speed now scales with room level
Thank you for your reports and patience!