Built on 2/5/2017
The promised loot modifications have been rolled out! Now, instead of loot just containing randomized fully constructed weaponry, crates will now also drop mods. This will allow you to customize your own personal weapon.
Each mod provides a specialized advantage, like armor piercing for example. They can be used for commander weapons, as well as your turrets and manually activated structures (this is shown by the icon in the top corner - and yes, the UI is still being improved upon. :)). Depending on the weapon's quality level, each base weapon will now have a set amount of mod slots. If these are not filled, each empty slot will just add a strength bonus to the weapon. Mod selection is somewhat limited at the moment, but we'll be adding in a greater variety as we go.
This should be a far more engaging system, and we'll be releasing a video shortly explaining the functions in greater detail.
And per usual, plenty of tiny fixes.