Developer postOriginal post (opens in a new tab)

New build

Build is now live! More tuning changes, and some pretty big audio improvements.

Commander weapons now do significantly more damage.
Lowered commander energy pool
Collision audio now plays properly when creeps hit buildings, terrain, etc. Also now plays when booping enemies.
Reduced Sidewinder cost, increased Blaster cost
More tuning and economy changes - adjusted activatable damage and pricing, reduced enemy health scaling, and reduced supply gains in later assaults.
Lowered orbital laser power in starting missions
Incrased explosive crystal damage
Updates for Creeponium Mine and Into the Pit

Up next is streamlining unlocks and mods, and how you're ramped up into the game's mechanics. We're making good progress on that front, so expect a beta in the next few days. Happy holidays!