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Progress update

Need some more life in here, we've been working on plenty! Changes you'll see soon - UI makeover, audio and explosion improvements, balancing and tuning updates, new structure effects, a new menu screen and more. We're working on new player experience now, and the tutorials, intros, and explanations will soon be much more descriptive and intuitive (Or that's the hope, anyway. :))

There's just two of us working on the game currently - though we've been working around the clock, sadly can't be everywhere at once. To keep up to date, find us on Twitter, Facebook, and Indiedb - the steam forums are not updated as much. Twitter is updated the most frequently, we're putting out a devlog on indiedb every couple of weeks, and compliation posts/announcements will be on facebook. After this next patch is implemented, we'll be migrating back to the steam forums as well. But of course still post whatever you'd like, we'll be watching the forums as always for all of your feedback and opinions, it's just not the best avenue for news right now.

We'll just keep working towards getting you great new content, as soon as possible. If you'd like to see how much things have improved, we posted a new quickplay video here. No voice overlay or tutorials, just a good look at regular gameplay.