This is a big one. You'll need to make sure you've got the latest build - previous builds cannot connect to the new server.
Major changes:
- All the previously-announced card changes are in
- New keyword for Nature: "Fight". This does respect First Strike, but not Double Attack or Overrun.
- While there's a low player population, new players will be matched vs the AI, rather than high-level players.
- The "mobile arena" option is BACK! This a zoomed-in view of the arena; some players prefer it, so both are options.
- The in-game menu can be brought up by hitting Escape (after the starting hand panel closes)
- Arena cards don't re-layout as much while you're targeting another card.
- Crafting is now far more responsive
- When a card gains/loses a keyword or stats, you'll see the loss/gain animated
Bug fixes:
- Keyword popups less likely to come up over other cards
- Chat, challenge, and new friend notifications are shown after a game, if they came in during a game.
- Deck builder missing rows bug is fixed
- Card Art Asset manager crash fixed
- Targeting a card with a legal activated ability no longer selects the activated ability as well
- Player portraits can be targeted by clicking, as well as dragging
- Judgement/Ordeila and Assembler Anton bugs fixed
- Earth Elemental bug fixed
- Zombie Plague et al now send their created units to the correct positions
- Basic packs now give the correct cards.
Improvements:
- Resolution of effects more closely matches what the server's actually doing (your resolutions and your opponent's resolutions and initiative changes should now all match)
- Larger text on card list items
- Cost & Aspect filters now show their filtered state on the menu bar
- "Friends" moves up to the header; a Leaderboard link replaces it in the footer
- "Open Pack" button can't be accidentally clicked twice in a row
- Several onboarding hints removed, as they weren't helping
- When you get a new card in a pack, text will tell you it's new
- Reduced data transfer during games by 4x
- The arena resizes more intelligently for different window sizes
- The new scalable server architecture is up & running
- Improvements to game startup speed
- Back-end improvements to let us update the game more easily