Happy New Year!
Time for a new build, with some new fancy features. The biggest change is that we've adjusted the resolution of cards slightly. Now, there's a slight gap between playing and resolving cards, and between multiple cards resolving. The net result is that playing a card now takes around 1s longer, but the end result is that it's much easier to understand who played what, and when.
Feature Improvements:
- Card draws during the turn now play more quickly
- "Pause" is now available in Practice mode (though not when you get an AI in Play mode)
- A "report bug" button is added to the game; either on the end of game screen, or from the Settings menu. It'll upload your most recent game log, and the last portion of your player log file, so no more need to go chasing them. If you've got screenshots, you'll be able to upload them to ZenDesk once you get the confirmation email
- Timer bars now count down left to right, which is what most people expected.
- Lots of polish around card playing for both players
Bug Fixes:
- Fixed the "offset row of rules text" bug. All rules text should now be correctly justified
- Fixed "WRONG" price listings.
- "Floating" modifier text now shows up above attack/block indicators
- Fixed an Evade bug, where games could crash if units died from lethal damage
Card Balance Changes:
- No changes