Hello.
This is the PANOPTYCA development team.
First of all, we sincerely thank you for loving and playing our game, PANOPTYCA.
We deeply apologize for not being able to provide a fully satisfying experience due to the many shortcomings in the current build.
Many of you have shared your feedback through various channels, and our development team has gathered as much user feedback as possible to organize our improvement plans.
Among the feedback you provided, we have identified the following as the most urgent issues to address:
First. The lack of an offline progression or reward system makes proper idle gameplay difficult.
Second. The management tasks performed in-game after being idle are cumbersome and repetitive.
Our development team has determined these to be our top priority improvements, and we are preparing to update the following content as quickly as possible:
1. Offline time-proportional reward content
2. QoL updates for chest opening, dismantling, and enhancement content
3. Option to select online/offline mode when starting the game
After these updates, we will continue with bug fixes, optimization, and new content updates, so we would appreciate your continued interest and attention.
We will strive to make PANOPTYCA a game that grows together with our users by sharing our plans
frequently.
Thank you.
