Week 30-31 Player Ai and Pathing :)
(April 6th - April 19th, 2017)
It's good to be back and posting. Last week was busy, busy.
First up, no video on Review App, this week. We'll try and get some videos of it in action next time.
The past two weeks have been filled with fun coding and cool features to share with you. :) AI and pathfinding are now in Build a Game for player characters. Yea! Well, sorta 'yea'...it's not publicly available yet, but it's enough finished that we can show you some features. :)
Here's a few videos showcasing some basic controls of the systems.
(More to come in the next two weeks.)
Ai Pathing Intro
Ai Pathing Corner and Diagonal and Full Level Grid
Ai Pathing Random Move and Delay Between Nodes and End Point
Ai Pathing Move Random Multiple Characters
Ai Pathing Waypoints
Ai Pathing For Cutscene Movement(Basics)
Ai Waypoint Modes
Ai Path and Follow Player
Ai Follow Player and Near Stop
Bugs and Revisions
Thank you all for the recent bug reports and crash reports! We have them and are working toward resolving the issues on it. Keep sending them in! Also, we've worked over 120+ bugs and revisions from the past couple weeks. Thank you! :)
Release Notes (and current bug list)
Training Videos
Are you new to Build a Game Universe? Great! We have over 770 Videos available for learning Build a Game!
- Our Silver Standard Reminder - (Silver Coin Allowance)!
New week, new coins. :) Each week, you should notice 1,000 silver coins deposited into your account during the Beta program. Have fun with it!
Beta Group Signup
If you have not yet signed up for Build a Game beta, you still can. :) Send an email to [email protected] to get your steam key and be a part of the beta testing. =)
Have a fun week in Build a Game!
Chad - Nathan - Eric