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MAJOR UPDATE! VERSION 1.3 IS OUT!

Patch 1.3 - Published 27 - September 2016

We really want say a HUGE thanks to everyone for the feedback.

Survival

A new mode has been included in that version. It is called survival and it is an endless chain of dungeons.

The dungeons are still random generated and from now at all of them there is one type of quest to complete. At the completion of a dungeon you are lead to the next one which can be a mission dungeon again or a boss dungeon. You are taking rewards by completing each dungeon though you will take all the exps when you finish the mode.

Depending how many players and the difficulty you will play you will have certain amount of respawns and when someone dies without having respawns left the mode is over and the exps are given

New Adds and fixes

  • Added new Mode : Survival
  • Add updated compass (map and minimal)
  • Add Mass Craft System
  • Add Mass Purify
  • Name enemies added
  • Re-spawn Window Counter Fix UI bar
  • Map Camera Follow Player
  • Flamethrower damage fixed
  • Boss Crystals can be aimed
  • Player rotates now ignoring speed
  • increase difficulty in Insane and Legendary
  • Enemies now new skills: Bleed and pushback
  • Changed craft UI result
  • Purify now can reward you with attachment or specials crystals
  • Added option to de-activate camera shake
  • Fix attach crystal ability
  • Elite level up
  • Monsters become elites by killing a player
  • Notifications at chat and screen
  • Survive Mode
  • New final screen