A big new update is ready to download, with tons of new features such as Seasonal Items, big Designer additions like save slots, gameplay balancing, and some requested features such as being able to move the borderless window around the screen. Here's all the details:
NOTE: A change in the way the game draws the restaurant to fix a few bugs might result in your restaurant having an extra object in a random place. This is normal- you can delete this object and it won't show up again.
NEW ADDITIONS
- You can now move the game window at any time (Windowed mode only, Windows only). Press and hold SHIFT+W. While holding, use the arrow keys to move the window around. Press SHIFT+W+C to recenter the window and reset the position. When changing resolution sizes, press and hold SHIFT and then click Apply Changes to cancel the auto-recentering of the window.
- Designer Mode: Eight restaurant save slots have been added to the Designer. You can now experiment with different designs and switch back to your old restaurant instantly!
- Designer Mode: Seasonal objects are now available! Fifteen Halloween-themed objects have been made instantly available in the Objects:Seasonal category. Look for more seasonal objects in the months to come!
- Designer Mode: Mouse functionality has been significantly improved. You can now click on items in the Designer preview bar to place them, instead of relying on the mouse wheel. General flow of the menus with the mouse for the Designer has also been improved.
- Designer Mode: Time of Day option added.
- Designer Mode: The UI of certain categories has been redone.
- Designer Mode: More mouse buttons have been added for easier menu navigation, especially for touchscreens. These are only shown when using the mouse or a touchscreen.
- A pause button on the bottom right of the screen has been added to the main game when the "Enable Touchscreen Support" function is toggled on in the Options: Mouse and Touch menu. Further improvements for touchscreen support will be added in future updates.
- Renamed 100+ generic Wall Objects.
- Replaced News icon with Social Links icon, rearranged icon order in main menu.
GAMEPLAY BALANCING
- The base patience given to players has changed. The cap has been raised from 100% to 120%. This basically means the game stops awarding patience at 120%, which increases patience across the board. For example, 20% buzz now awards ~30s of patience instead of 24s. Similarly, 90% buzz awards 10 seconds of patience instead of 3 seconds. This should help even out the difficulty for the more extreme levels without being overly game changing. This applies to all modes (CSD and Chef for Hire).
- Ribs Holding Station serving increased from 2 to 3.
- Welcome to Tasteville Shift 13's double entree listing has been fixed.
- Binds for Risotto and Souffle have been changed to better represent the ingredients.
BUG FIXES/SMALL CHANGES
- Objectives that have been completed in CSD mode will now display "Objective Complete!" A bug originally prevented this from happening, causing tracking to look broken.
- Fixed Designer bug where booths/tables would not be placed, but are still tracked by the game, causing weird placing and deleting issues that would show invisible objects in the delete mode, etc.
- Fixed Designer bug when using a keyboard would not highlight icons.
- Fixed Designer bug that would move an object even if you cancel the action in Edit mode.
- Fixed Designer bug where certain objects might not load in properly if they came at the end of the object limit.
- Added a warning message in Designer when a player is level 00, mainly to tell them that they should level up first before designing.
- Fixed some grammar errors in some food and restaurant descriptions.
- The steak fingers prep station order image has been flipped to match the Holding Station image and to help better differentiate it from the chicken strips.
- Six walls had the same color (bright red), resulting in three duplicate walls being awarded to the player. That color has changed to a dark red, so your restaurant may be a dark shade of red now if you had one of these duplicate walls. This is normal, apologies for the bug!
- Designer mode category "Large Wall Objects" preview thumbnails have been improved.
ROLLBACK
As always, you can roll back to a previous version should v1.04 give you any immediate problems. To do so, right click on CSD 2 in Steam, view Properties, go to the Betas tab and select v1_03 in the drop down window.
Thanks everyone for all the support, hope you're enjoying the game! There might be a small update next week but I'm now in full production for version 1.1, which is gonna be a big update. :csdsmile: You can find the preview on that one here:
http://steamcommunity.com/games/386620/announcements/detail/1476475566797736095
Thanks again!