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0.10.017

Hello everyone,

we have prepared another new update. This is not a huge update, but rather minor repairs and a few details. And it will be a longer period of last update (do not worry we will not end with work on our game (ːnipictoː Novus Inceptio is our baby and we fulfilling our dream with developing this game) - we are now full of energy and we work of our game every day).

But why this break in updates?

Since we are preparing big changes and this changes require time to implement and can not be released in small increments.
Mainly it will be a change around the world, the core code, making in the world a lot of other things we need to fix the core - which requires a lot of work.

We are aware that our game has a lot of shortcomings and bugs and many of them are caused in the core, which must change. A long time, we analyzed and reviewed bugs and repair is necessary, but not easy - even when our game is just an early access, it is more complex than it seems, and if we want to achieve our promises and all planned. We need started in time of changes and not try to repair small things.

We will keep you regularly informed here on Steam, about new changes - in few days will be the first information about the main changes, compare their advantages and disadvantages in comparison with the current state of the game.

But do not worry the changes are not such that they would change the logic and meaning of our game - quite the contrary.

We thank everyone for their support, ideas and reporting bugs - although sometimes we are not able to respond immediately and in time - but believe that everything we read it carefully and write down notes.

Now we need your support and patience more than ever - we thank you!

Below is a list of changes for today's update:

Gameplay changes

  • You no longer need to finalize building components - after addition of raw materials is this building component completely finished.
  • In the settings (Section gameplay) is a new option to disable game mouse sensitivity and used as raw input sensitivity from your OS or hardware settings.
  • Added option to rotate objects while laying on the ground using the Page Up and Page Down (scroll mouse can still be used)

Issue fixes

  • Anomalies - Fixed FPS drop - especially in postapo anomalies
  • POI - minor bug fix for cloning abandoned station
  • Fixed problem with Collider at some objects - causing eventual crash
  • Repairing bad translation in the tutorial when tutorial requires "rope" instead of "twine"
  • Repair placement of items in the Container, if it is a mass placing items - actions "put down all".
  • Improved memory management - when loading raw data items from DB - also affects the disturbance minor lag.
  • Slightly reduced demands on memory.

Hotfix 0.10.018

  • Fixed a problem with the extraction of raw materials.
  • Fixed problem with defining the material during production.

Hotfix 0.10.019

  • Restoring the original work with memory when recording RAW data items from DB - new version caused unforeseen problems, and will be appropriately reviewed.

Hotfix 0.10.020

  • Removing lens flare effect at A2 and drone.
  • Added option to rotate objects in building mode using the Page Up and Page Down (scroll mouse can still be used)