Hello everybody,
we have prepared for you next update, which focused much an enhancement of the production process (for better orientation), and other fixes.
Gameplay changes
- CRAFT - Required crafting ingredients displays the tooltip.
- CRAFT - It is possible to click on the required crafting ingredients directly in the production recipe (if it is a manufacturing ingredient and can be manufactured in the same manufacturing window).
- CRAFT - Added new button "Previous recipe" that is activated only when a click on the recipe ingredients (for easier return to the original recipe).
- CRAFT - Removed "icon to weight" and TODO help label - because the weight is carried out automatically in the background and is no longer necessary to calculate it.
- Start a new game - the removal of chests in the tower (preparation for the new tutorial quests).
- Start a new game - the removal of anomalies in the tower (preparation for the new tutorial quests).
- Reduced sound effect of fire for torches.
- Reduced intensity of red screen color (indicating the injury).
Issue fixes
- Fixed the mysterious disappearance any tools from skillbars to inventory (after restarting the game).
- Fixed disappearance of starting skills (BOTANIZE, FORAGE) from the skillbars when you start a new game and restart.
- Fixed bad translation in help title menu (All).
- Fixed some bad translations (Russian).
- Fixed some issues with raycast to UI.
- Fixed some issues with UI mouse hover tooltip during fight stance.
- Fixed settings - wrong minimum value in mouse sensitivity.