We have prepared for you another update.
Which includes major new changes in building mode.
These changes are not yet perfect, but they serve as a new basis for further improvements.
Now you can filter between building parts - which facilitates better orientation.
It is also possible during the planning delete, move or copy an already scheduled parts!
We created a new core snap system - its no longer too complex placing parts - but you are trying to connect themselves to the permitted snap points already built parts.
Also, construction not longer governed according to the player's position (height);)
The new system is not perfect, but hopefully make your job easier during the construction of his home in Novus Inceptio :nipicto:.
Remember, you can now also already built components disassembled into raw materials!
Mainly we apologize for it now that the majority of your homes look broken :( Due to great overhaul of building tool, there are expected issues with planning some building parts (already finished parts before this update). Because of added snapping system, already planned/constructed DOORS, STAIRS, SMALL WALLS and some FENCES will be most probably displayed inproperly. To fix this, you'll need to salvage placed parts first and place/craft them again.
Thank you for playing Novus Inceptio :nipicto:!
Building mode
- New main core for building mode.
- New snap system for building parts
- All building components have specific snap slots
- Possibility to REMOVE (only) planned parts in building mode.
- Possibility to COPY already planned / constructed (not finished) objects in building mode - no need to search the building parts in the UI.
- Possibility to PICK UP and MOVE already planned / constructed (not finished) objects in building tool.
- Door now properly fit in the door walls and opens / closes correctly.
- Building mode now works in day time so you can plan building even during nights.
- In the bottom bar of the selection of component parts you can click on the whole icons and not just on the "BUILD" button.
- Filtration building parts
Gameplay changes
- CRAFT - The rope is now produced from Fibres instead of Threads.
- INTERACTION - Cattail no longer requires a specific iron knife to perform an action (GET Reeds), but any knife (even crude knife).
- INTERACTION - It is possible to dismantle (SALVAGE) already built and finished parts - this event destroys part and gives you materials back.
New Content
- CRAFT - 9 new recipes for the production of seedlings (section FARMING)
Issue fixes
- CRAFT - Fixed problem with the recipe for creating raw iron ore from scrap metals.
- CRAFT - Fixed problem during producing a building parts where there was a production of another building part instead selected (we hope that the problem will not be deeper).
- CORE - Fixed camera settings in the main menu - should fix rare issue observable only on some specific hardware configurations.
- UI - Fixed problem with onmouse tooltip blink when mouse is over any inventory/skillbars item and tooltip hit game window edge.
- UI - Nails and planks now contains note in description that one raw piece produces more pieces!
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Hot fixs - unchanged version.
- Fixed wrong player collision on stairs.
- Fixed problem with recipes.
- Fixed problem with drop FPS