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Update 0.50.015 - 016

Hello everyone,

We have another (this time smaller) update.
This is especially about fine tuning specific situations and preparing for a further bigger update (which will mainly bring change of interaction with the environment and improved UI for craft - wish us luck...)

Below is a list of all the points in this update:

New content

  • New item and recipe - cooked fruit (for to consumer surplus fruits in your inventories;) and preparing for future recipes such as fruit cake, etc.)

Gameplay changes

  • Possibility to remove a your own trees and get back seedlings if it is not already in the adult state (this action requires shovel!)
  • Fog of war for the undetected places on the map has a smaller reach so as to avoid overlapping + it was better understood where there is not discovery a specific place.
  • The safe zone around the obelisk not longer healing
  • It is already possible to start a fight in the safe zone (Normally aggressive monsters are not aggressive here, they wait until you attack them).
  • You can no longer hide in the safe zone before the monsters, if you run away before him during the fight.
  • Bamboo no longer offers actions for harvesting branches and leaves.
  • You can also move around the map using WASD
  • All tree seedlings "sprout of" renamed to "seed of"
  • Adjusted drop of graphite
  • It is already possible to re-enter "ghost mode" if you leave the game into the main menu.
  • Newly planted trees already reflect the quality of the original seedlings.
  • It is possible to use inventory items if you are in water and have no stamina
  • Empty bottles and buckets no longer have higher TIER.
  • Full bottles and buckets no longer have a higher TIER.

Issue fixes

  • The elephant already has a better life label indicator
  • The A2-A inventory filter for "ALL" already has a correct label
  • Cottage house has a well-placed door.
  • Cottage house already shows right action for open / close door.
  • The Palm trunks already offer the palm leaf, instead of ordinary leaves.
  • Bushes that are grown will not longer appear again after is destroyed and when the game is restarted.
  • Drinking Halloween potions (earned during the event) are already behaving correctly.
  • Drinking the Tea is already behaving correctly.
  • White deer is behaving correctly
  • The animation of the death of the Basilisk already behaves correctly
  • The behavior of the scrollbar already behaves correctly during filtration.
  • The monsters already give the right injury

Also, it seems like the time has come for a small request for you our faithful players.

Over the last few days, our game has undergone a major change (a new world) that was necessary even though many players may not like it at first glance. This change took place in the first days with many problems (which were fixed within a few days) - these problems were caused by the fact that we wanted to keep all items our players from the old world. Unfortunately, these issues have been signed up for the evaluation of the game - many players have given our game a negative rating (which is not very constructive and objective). We welcome any evaluation and I am very grateful for constructive criticism. But some reviews of the game are rather detrimental to the global view (players will never remove it and it will remain with our game forever). So, if there is someone among you who likes our game and believes it, any reviews will help us now.
Thank you for everything!

Hotfix - 0.50.016 (GHOST MODE)

  • Ghost mode - a box created after your death has already been corrected to retrieve your items.
  • You can find your all possible lost items in your bank.