We have prepared for you another update.
Which includes major new changes in building mode.
These changes are not yet perfect, but they serve as a new basis for further improvements.
Now you can filter between building parts - which facilitates better orientation.
It is also possible during the planning delete, move or copy an already scheduled parts!
We created a new core snap system - its no longer too complex placing parts - but you are trying to connect themselves to the permitted snap points already built parts.
Also, construction not longer governed according to the player's position (height);)
The new system is not perfect, but hopefully make your job easier during the construction of his home in Novus Inceptio ːnipictoː.
Remember, you can now also already built components disassembled into raw materials!
Mainly we apologize for it now that the majority of your homes look broken :( Due to great overhaul of building tool, there are expected issues with planning some building parts (already finished parts before this update). Because of added snapping system, already planned/constructed DOORS, STAIRS, SMALL WALLS and some FENCES will be most probably displayed inproperly. To fix this, you'll need to salvage placed parts first and place/craft them again.
Thank you for playing Novus Inceptio ːnipictoː!
Building mode
- New main core for building mode.
- New snap system for building parts
- All building components have specific snap slots
- Possibility to REMOVE (only) planned parts in building mode.
- Possibility to COPY already planned / constructed (not finished) objects in building mode - no need to search the building parts in the UI.
- Possibility to PICK UP and MOVE already planned / constructed (not finished) objects in building tool.
- Door now properly fit in the door walls and opens / closes correctly.
- Building mode now works in day time so you can plan building even during nights.
- In the bottom bar of the selection of component parts you can click on the whole icons and not just on the "BUILD" button.
- Filtration building parts
Gameplay changes
- CRAFT - The rope is now produced from Fibres instead of Threads.
- INTERACTION - Cattail no longer requires a specific iron knife to perform an action (GET Reeds), but any knife (even crude knife).
- INTERACTION - It is possible to dismantle (SALVAGE) already built and finished parts - this event destroys part and gives you materials back.
New Content
- CRAFT - 9 new recipes for the production of seedlings (section FARMING)
Issue fixes
- CRAFT - Fixed problem with the recipe for creating raw iron ore from scrap metals.
- CRAFT - Fixed problem during producing a building parts where there was a production of another building part instead selected (we hope that the problem will not be deeper).
- CORE - Fixed camera settings in the main menu - should fix rare issue observable only on some specific hardware configurations.
- UI - Fixed problem with onmouse tooltip blink when mouse is over any inventory/skillbars item and tooltip hit game window edge.
- UI - Nails and planks now contains note in description that one raw piece produces more pieces!
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Hot fixs - unchanged version.
- Fixed wrong player collision on stairs.
- Fixed problem with recipes.
- Fixed problem with drop FPS