Hello everybody,
we apologize for the long delay since the last update.
But we had to undergo several gaming conference for the presentation of the game and also the establishment of trade and other useful contacts for further development of the game and the company.
These conferences and presentations brought us another very valuable insight into how the project directly to the customers (who have a game and we can tried to watch live reactions), as well as from other developers. For us it was very securities months and brought a lot of knowledge and experience that will help to continue to play.
Recent months have brought us to the awards as "Best Graphics" on Game Access 2016, where we won among the 40 participating projects. We've also got two nominations for "Czech Game of the Year 2015", unfortunately, here we did not turn the nomination, but even so it is very valuable awards from critics Czech gaming scene.
Unfortunately, these are all things that were to the detriment of the update - which regret us but we hope you find the players understanding - after all just a small indie game team is not much to split and catch everything needed for the project.
Certainly we did not sleep on our laurels, leisure, we planned the new gameplay elements and tuned for future updates. Comparing our experience with your feedback and lessons learned directly at conferences.
With peace of mind, we can now say that the business months ended and now we returns to only and only develop the game!
This first update is just a small grain of what will be added - and that you did not wait too long again, we release this update just a few things - more will be added soon (but it is a shame to have waited another week / two) than tune everything that we have developed.
Further updates we already publish in more frequent frequency of about 14 days one update.
This update brings a few basic things such as sound UI - although it may seem that this is a trifle. But the opposite is true - if aside complex implementation, and finally the game now is not completely silent - sounds have their own charm;)
Another crucial thing is a completely new system of text in the game. We had to rewrite everything and prepare for future translations. First, you can try very hard working language for these languages (English, German, Russian, French, Italian and Czech). Translated texts are a fundamental(Only basic texts), others are in English. We work on professional translation into English, from which it will be able to develop a community translation to any language in the world!
Please be patient current (German, Russian, French and Italian) version is a working prototype for testing.
The last major thing is a fishing mini-game that is not so perfect and original extra (not necessary to discover the wheel again), but his place will find - fishing and got variegation (and the next update will bring a deeper meaning and a condiment for this game).
Planned daily quests and mainly tutorial quests are in preparation (we already have a ready-made system, create quests just takes some time).
Trade (possibility to buy and sell, also will be added soon) and alot of other things.
A logical fix what is wrong in the game (the priorities set by you the players - according to the reports we know what you most debit and we always compare it with the time and priority in development - but once everything is correct).
Thanks again very much everyone for their support at both here on Steam or on social networks, as well as those who bought the game and thus encourage further development.
Below is points today update:
Global
- Animation for the character jumping.
- "GET" actions already have animation (interaction with trees, shrubs etc.)
- "GET" actions already have sound (interaction with trees, shrubs etc.)
- Added better notification if a player can not make interaction (during combat stance)
Language mutations
- New background translate system - Preparation for other languages
- Connection of the new language versions for these languages (so far only test): Czech, English, German, Russian, Italian, French
- For languages outside Czech and English is translated only interface - game items and descriptions are in Czech and English only (temporary solution)
NEW content - Fishing minigame
- NEW - Fishing mini game.
Sounding UI
- Main menu
- GUI in game
- All items in inventory interaction
Fixes
- Fixed - the possibility of interacting with the UI if it overlaps notification information.
- Fixed - It is no longer necessary to enable fishing rod (enough to be placed in a skillbars).
- Fixed - Removed space reflection from water
- Fixed - Freezing animation when jumping and trying to fight.
- Fixed - It is no longer possible to jump if a character performs some action.