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0.10.002 - Quests - POI - Halloween!

Hello everyone,

so we've got another new update!

We will not write an essay - the pictures tell everything ...

Improved help system & tutorial quests!

Points of interest places & the first quests!

Special trading terminals around the world!

Halloween event still run!

And as usual, changelog:

Tutorial quest and improved help system

  • The new startup basic tutorial quests
  • Tutorial will turn on automatically for every new character
  • Tutorial can be re-activated via the help system (key F2)
  • Tutorial can be interrupted via the help system (key F2)
  • The tutorial can be completed only around the starting point!

Quests & Points of interest

  • In the whole world is randomly generated special place - a point of interest
  • At these places you can sometimes fulfill a quest and get the reward.
  • At these locations you can also find interesting things or helping objects for travel throughout the world.

New content

  • It is possible to pray
  • Prayer raises the appropriate skill
  • Praying is possible on the 1st Annual statue
  • Pray it can also be an specific locations around the world.
  • Praying add small % to hit points, hungry or thirsty. Depending on your Praying skill and luck.
  • New item "Minor Healing Potion"
  • New item "Lesser Healing Potion"
  • New item "Healing Potion"
  • The new "Eye" - the loot from some creatures
  • The new "Tooth" - the loot from some creatures
  • The new "Claw" - the loot from some creatures
  • A new blueprint for "Minor Healing Potion"- It is necessary to learn it - found in a crate or buy.
  • A new blueprint for "Lesser Healing Potion"- It is necessary to learn it - found in a crate or buy.
  • A new blueprint for "Healing Potion"- It is necessary to learn it - found in a crate or buy.

Gameplay changes

  • Off Option pull your weapon using LMB - there were unnecessary problems - weapons is posible continue to be pull out using the TAB key
  • Raising interaction Collider world for some resource objects
  • Opening the containers have sound
  • Reduced drop the units of items in reward chests
  • Reward chests after opening are not destroyed.
  • Reward chests disappear after they are fully empty.
  • Trade terminal can only be located on your land/deed.
  • Halloween tonic after drinking now return an empty bottle.
  • Reward chests from the creators do not spawned around the world.
  • Reward chests from the creators is the newly spawned as part of the point of interest - chests spawn is random.
  • Added new Help hints on the right side for some situations in the game.
  • The ability to perform A2-A extract as a collective action.
  • Possibility to fill a bottle of water in your inventory if a player stands near the well.
  • Map can not be opened if the active constructional mode
  • Constructional mode can not be opened if the active map
  • Reduced drop an item while fishing.
  • Increased spacing anomalies - current anomalies are temporary - will be major changes coming soon!
  • Looting from the monsters now have sound.
  • The new sounds for some events.

Issue fixes

  • Fix some calculations to recover stamina
  • Fixed problem when leaving the building mode, which occurred in some situations, to hold the component.
  • Fixing broken drop/place action - if the object stray zero position in the world - is returned to your inventory
  • Fixed an indicator of life (Hit Points) in a character windows
  • Blueprint does not already have two recurring description
  • Fixed monster volume for idle state sounds
  • Removing annoying sound at idle state crabs
  • Trade terminal is no longer possible to pick up in the tower.
  • Correction animation of monsters
  • Unstuck already responds to key - U
  • Dragging craft window is now also possible over its entire upper width (not just the upper left corner)
  • Context help for weight in inventory not overflows the background.
  • Repair transition animations jumping to swimming. When character jump into the water.
  • Fixed problem with the detection of safe zones - if your claim land token is not completed.
  • Fix some issues during a fight - attack vs defense
  • Correction generating large old oaks

Hotfixes

  • It is possible to cook at the "Point of Interest" fire. (fire is detected in craft window as craftstation)
  • Correction of calculation of the maximum life - after loading the data is no default set on the value of 100 (even if you have more life).
  • Correction of some generation problem "Point of Interest" places.