Hello everyone,
So there's another quick update.
Gameplay changes
- Reduced total number of deer
- The idle volume sound of the deer is reduced
- Allowed unstuck in safe zone - the unstuck now fixes an eventual fall below the surface of the buildings, which can sometimes cope with a bad collision with the surroundings.
- The "TAKE ALL" command can now be done by using the primary action (default E)
- The "TAKE ALL" command is available only if the container contains some items.
- Some important actions no longer require stamina (eat, drink, treat with bandage etc.).
- Pearls from shells are just dropping to 5%
- Reduced drop of blueprint in boxes from creators
- Sources of raw materials (such as ore, crystals, shrubs, trees) are automatically renewed every hour after midnight (trees that are cut, etc. are not renewed!).
- The "SELL ALL" button for the item is added to the trade terminal.
Issue fixes
- Loading ghost data next small fix
- Rune fragments can no longer be sold.
- To adjust the location of the death of the character (box with items) so that it is created on an available space (it does not fall under the objects)
- Smaller lag reduction if the chest from creators contain any blueprint.
- Improved light in dark locations during the night (temple, ruins, etc.) - where the light of the moon does not reach.
- Removing a crafting bug by moving from the workstation to finalizing any building component.
0.50.010
- Fixing steam integrity files
0.50.011-012
- Removing a bug when filling a bucket or water bottle - to which it was in some cases.
- Tutorial already checks whether the raw materials in the inventory and when yes he skip the step.
0.50.011-013
- Fixed the problem of the single player storage process.