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0.10.008

Hello everyone,

so we have another small update.
Which in turn is mainly repair problems caused by the transition to the new version of the engine + a few other things.

Performance

  • They were repaired all objects in the game (with respect to new issues after the updating engine to new version) - we hope it may help.
  • We made some new interventions in the background of the game for better performance - still WIP.

Gameplay changes

  • Was set restrictions on maximum quality for all items - to 350 = Tier 10
  • Was set restrictions on maximum value for all skills to 350
  • Improvements to tools, weapons or armor has new constraints. If is resulting quality improvements 3x bigger than appropriate skill (Tools = Carpentry / Weapons = Weapon smithing / Armors = Armor smithing / Shields = shield smithing), thus improving the quality of only 0.5 points quality.
  • Maximum enhancement was reduced to 3 points quality.

Issue fixes

  • Correction display of game time, when there was a visual problem such as 08: 010
  • Repair calculate the resulting quality of raw materials and planted seedlings
  • Repair interaction on building parts of roofs
  • Repair of doors in the POI - "Abandoned Clone Station"
  • Empty bottle after watering the plants have been correct (original) quality / Tier