Hi everyone,
Patch V0.7u4 went live yesterday which added the following:
-New patrol routes for various Guard units within Planet Seria and Planet Hopa.
-New NPC's have been added in various locations across the universe.
-Fixed bug that was brought in by a prior patch that made some Guards not disappear once being killed, which also resulted in the other Guards of the same faction not turning aggressive when attacked. This has been fixed, Guards should die/disappear as per normal, and other Guards of the same Alien Race will turn aggressive against you.
-A crash was discovered when trying to evolve the "Undina" monster with either Nuclear, Grass or Hydro Elements. This has been corrected, Undina will now evolve into a unique form based on which Element is given.
-Various Civilian NPC AI tweaks
--Various Passability fixes
If you find any bugs, please continue posting them on the forums.
Thanks, everyone!