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Summon Fixes

Hello again.

I've just fixed up a few more issues that I have encountered.

For anyone who has just joined the development of the game, the latest release V0.08 has been getting lots of fixes because the game underwent a huge upgrade in almost every aspect of the game compared to the prior V0.07.

If your curious as to what the game was like earlier, you can check out a trailer here- https://www.youtube.com/watch?v=qIPHKxc9-D8

Because the V0.08 update was so large, This in turn has created a few bugs which I have been fixing as they appear.

I've received a couple negative reviews since the launch of the newest version from a few players which has unfortunately brought the score down from a Mostly Positive 77% to an unfortunate Mixed 58%. I completely understand if someone doesn't like the game but its just a little confusing for me, as I'm certain that V0.08 is leaps and bounds better then V0.07. Either way, work will continue!

Patch Notes-
-Fixed issue with summons not being given to the player once a Titan is killed
-Fixed passability issues on the Andromedas and Hopa moons
-Fixed the entrance for the beachside caves on the Planet Hopa where the Titan Cerberus resides
-Fixed issues where you could walk on some select interior walls
-Reduced the Titan Methuselas Defence
-Other various bug and text fixes

To enjoy this latest update simply-
Right click the game on Steam
Click "Properties"
Select "Local Files" and click "Verify Integrity Of Game Cache"
You will then receive an update of roughly 16mb containing the fixes.

If for some reason this doesn't apply the fixes please delete local content and just do a fresh re-download.

Previous save files are still compatible, but if you have already killed certain Titans, you unfortunately will not be able to acquire their specific summon skill, but you will still be able to get the others.

If you enjoy the game, please consider leaving a review of your experience on the store page.

Thanks guys!