Patch Notes v0.4.1
New Features
- Added production chain view when left-clicking resource icons in the resource tree
- Added filter dialogue to Super Splitter filter selection
- New objective for producing items during power outage, awarding Ancient Wisdom
- Added loading screen tips about production chain view + how to use items such as keys

Performance Improvements
- Updated rock scenes with new grass and lower polygon count for better performance
Balance Changes
- Buffed Alchemical Key recipe slightly by requiring fewer Ingots
- Tweaked prices for some higher-level items
- Reduced skill point cost of Ancient Wisdom from 5 to 3
UI Improvements
- Building info UI now updates building level when a building levels up while the UI is open
- Special info UI panel effects now linebreak instead of overflowing the panel
- Resource tooltips improved: recipes "using this" now show the full recipe, like in "produced from", when inspecting resources
- Cursor now appears during placement when hovering over hotkeys and spell buttons
- Resource Tree UI now always defaults to the actual Resource Tree tab
Bug Fixes
- Manually deleting resources from conveyor belts now properly removes the visual item from the belt
- Fixed edge case when drag-placing belts that could lead to errors
- Fixed Smelters not accepting Magic Essence (Sun Smelting recipe)
- Fixed Mana Forges not accepting Ingots (Mana-Component recipe)
- Fixed a bug where building a Ward Generator during power outage would not activate that Ward Generator
- Fixed a bug where buildings in the corners of area-of-effect buildings would not be affected by the AoE building
- Fixed bug that could crash the game when saving splitters with deleted outputs
- Fixed grass transparency issues
