Hello,
here's another update, and this time 2 new turrets, small optimisations and minor changes on ship behaviours.
- added 2 radar cosmetics
- added 40mm quad bofors turret
- added surcouf double 203mm turret
- ships uncapable of anti submarine warfare will now prioritise non submarine targets
- ships now stop firing at submarines below periscopic depth
- optimised buoyancy simulation further (about x1.5 faster)
- fixed crash issue when trying to spectate shots when none were fired
For next update I'll be working on a complete damage system overhaul, has the current one discourages the building of supersctructures. I'll develop more on the update post !


