v0.0.11
It's demo release time, baby! This build's stable enough thanks to the help of all the playtesters during the past week. I hope you have fun! And don't forget to report any bugs you find :)
("Prometheus Scene" and "Strategic Scene" are interchangeable in the context of this demo)
NEW
- Tutorial 2: Removed ISSM
- Tutorial 2: Settings are applied on start
- Tutorial 2: Added more metals and basic munitions to rubicon
- Tactical: Surrender button in menu. Kills all player ships
- Strategic: Use arrow keys to pan camera around the map
- Strategic: Camera boundary
CHANGES
- Tactical: Removed "Exit without saving" button in pause menu
- Tactical: Turned off L toggling lasers
- Strategic: All stations start with DT and DH Fuel
- Strategic: All stations produce a small amount DT and DH Fuel
FIXES
- Strategic: timescale now pauses when opening the menu and unpauses when closing it
- Tutorial 2: Fixed fleet not trading
KNOWN ISSUES
PENDING (Seemingly fixed on my end but still needs confirmation from playtesters)
~ Stations lacking supply and resupply (especially fuel) in Prometheus Scene
~ Newly made fleet loses all delta-v after battle
TACTICAL
- Modified timescale while moving camera is messy and affects ui update speed
- Using the move command while facing away from the selected ship will create a line that starts in the opposite direction
- Ship burn audio loop has gap of silence
PROMETHEUS/STRATEGIC
- Better trade targeting: Trade fleets buy best resource of whichever station theyre in and and target best station that also has their type of fuel
- Fleet merge/attachment overhaul. Make tankers refuel other ships in fleet
- Target tabs not opening when hovering over new target (if new target doesn't have it)
- Station service: update ship bars when refueled, resupplied, or repaired
MAIN MENU
- SF HEAT DEATH socials/steam page occasionally opens randomly when interacting with bug report and escape button menu
BALANCE
- Laser weapons/ships overpowered
OTHER
- Scrolling in menus zooms camera
- Tip menu navigation buttons misaligned in Tutorial 3 (commander mission)