Ta-da! I never imagined that a game developed entirely by myself would have the honor of being selected for the Best Student Game category at 2025 indiePlay. This is an incredible encouragement for me! A huge thank you to the indiePlay judges and all the players!

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Additionally, here’s what’s new in Demo Update v0.5.22:
Farming System Introduced: Trees now have a chance to drop seeds after being harvested. You can plant these seeds, and they will gradually grow into full-sized trees! More plantable vegetation will be added to the farming system in future updates.
Blueprints in the Build Menu are now organized into 4 distinct categories. You can switch between category tags to view different blueprints, making the build menu cleaner and easier to navigate.
Tree Harvesting Adjustments: Trees now require 2 harvests to be fully gathered (each harvest yields 4 wood, for a total of 7 wood per tree).
Reduced Supplies: The number of food items in supply crates granted by "The Shrill Voice" in Chapter 2 has been decreased.
New Sound Effects: Strange yet lovable new sound effects have been added!
Other Minor Optimizations: Various small details and improvements.
