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https://www.youtube.com/watch?v=igKhE96bOQY
Next Update: 1.7.2016
Patchnotes for todays update:
*Inititally we did not want to do this but since many wanted it, we added hitmarkers for the multiplayer.
*Massive Performance Improvements
*Added Bots for Multiplayer (At the moment 5 bots are added instead of 5 players, in the future bots will dynamically replace players, like in CS:GO)
*Fixed floating objects on Riverside Railway
*Fixed water on Riverside Railway
*Fixed tank LODs on Riverside Railway
*Decreased holographic sight aim fov from 50 to 40
*Decreased koba sight aim fov from 60 to 50
*MP5SD sight now available:
-ACOG + Reddot
-Kobra sight
-Holographic sight
*Scaled down "Initializing Session"
*MP5SD now has a proper shoot animation for aimed state
*Moved the class editor button
*New achievement icons for Wave/Zombie survival mode
*Temporarily disabled PKA-S selection (You can still use it if you had it selected before)
*Dummies for wave survival mode now have a proper model (NOTE: You're not fighting against terrorists in that mode, or criminals, lore will be established later).
*M98B now zooms in properly
*Reworked sight positions
*Quit button now actually quits the game
*Area 314 is not forced anymore for the map vote screen
Known issues:
*The new enemy model for wave survival does not have its specular map applied, it looks kind of ugly at the moment, but it's only a minor issue.