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Dev Blog 8/15/2015 - Post Launch Announcement

Hello ABD: A Beautiful Day Community,

First of all, I wanted to thank everyone who stayed up with us for our Steam launch! The chat party was a little small, but we had some good times talking about everything from game components to weird Scottish dishes “Thanks ForsakenSco, I’ll never get that image of Haggis out of my head” galore.

Second, I wanted to apologize to everyone who was upset by our rocky launch. We’ve narrowed down the issue, and we will have it squashed by Monday or Tuesday at the very latest. Currently our server is having issues with the trees being called on by the server, causing the entire string to run out of memory. The “GC: Too Many Threads” error was coming from this item, and it should be taken care of as soon as Monday if not sooner. We are keeping our eye on the Community Hub, as well as the General & Bug Forum so that we can obtain a bug list while our In-Game Bug Tracker is down. Even when the ingame tracker gets back up, we will still be heavily monitoring the avenues you ladies and gentlemen are using to send us the errors you’re getting!

Third, some of you are confused at what to do in the game! On our website (www.GagAMaggotEnt.com) we have game manuals in five languages at the top of the page on the right; English, German, Russian, Traditional Chinese, and Japanese.

To aid your adventure, here is a rough breakdown of gameplay:

1.Click the, “Search” button to scavenge the ground for Wood.

2.When you have found 18 Wood, craft the hatchet.

3.With the hatchet, you can cut trees down to collect more wood for fires and structures.

4.Craft a Club (25 Wood) or Spear (55 Wood) to hunt animals, or to defend yourself.

5.Collect more wood, build Shelter (150 Wood) to spawn more units after two(2) minutes.

6.Collect more wood, and build Resource Storages.

7.“Tasking” your character to a Resource Storage will make them seek out that specific resource in their environment, then return when they can’t carry anymore and they will continue the task until otherwise instructed.

8.Once you have a supply chain of Hunters (Meat, Hide, Bone, Fur) and Gatherers (Water) your village is semi self sufficient.

9.Either searching or hunting, and various looting, you will find BP (Blueprint) and SCH (Schematics) which will look like colored inventory items of Blue or Orange. These items allow you to create more structures and equipment then you had previously.

Current features that are having trouble post-launch:

-Chat Button

-Top Resource Bar

-Toggle Box UI (Sneak, Walk, Jog, Run, etc) but it is still functional.

We’ve had a very hectic week, and the entire team is absolutely exhausted! As we have stated many times, we are doing the following:

Weeks 1-2: Stabilizing the Client.

Weeks 3-5: Increasing capability and functionality.

Weeks 6-7: Adding more features, content, game items, database items etc.

Weeks 8-9: Adding language support.

We look forward to your videos, concepts, fan art, ideas, and critiques in the coming days! Although we’ve had some pretty harsh reviews so far, games like this age like wine. The longer we get, the more people we have, and the more dedication we can achieve the better the end result will be. Thank you everyone for your understanding, and we hope to show you that ABD: A Beautiful Day will live up to your expectations! Negative reviews are just features we will take attention to foremost, fix, and improve upon. We won’t stop until you’re all happy, and as usual, we will be right here to answer your questions in the coming weeks.

Thank you!

-Robert Bonner

Creative Producer - ABD

G.A.M. Entertainment, LLC.

www.GagAMaggotEnt.com

YouTube: https://www.youtube.com/channel/UCtewSF1jqHRmdrP-uEDQ76Q/about?view_as=public

IndieDB: http://www.indiedb.com/games/a-beautiful-day

Facebook: www.facebook.com/gagamaggotentertainment

Twitter: www.twitter.com/gam_ent

Steam Store: http://store.steampowered.com/app/384920/
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=462500400

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.