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GC/Threading bug

To the best of my knowledge, this latest patch solves the GC/Threading issue a lot of you were running into.

We have noticed that you may need to restart Steam to see the update available for ABD. If you get the GC error, please restart Steam to make sure you have the latest patch.

This patch will also improve server stability, but not implement the new "automatically reload saved data from database on crash" feature I coded today. WHAT?!? How could I not activate such an awesome system??

The reason is simple. 7 billion Steve's. This save/load code is brand spankin' new. What if I made a mistake in the saving code today, and it replicates instead of updates? Imagine after a few save cycles, there are 7 billion Steve's running around. *Shudders*

I will turn it on tomorrow, after letting it collect data tonight.