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Patch #82: I think I have the server issue whipped.

#beginedit
Obviously, I did not find the issue, only made it work longer until the issue arises :(
Back to the programming trench.
#endedit

I can't say for sure, being that I have only tested it for 2 hours, but I think I finally got this nasty server crash issue whipped. Also, the code changes resulted in cutting the CPU usage on the server in half. How is that for optimization? The patch is now available.

Many lines of code were harmed making this update...