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9/2/2015 - State of the Game

**NOTE: I may have to edit this post a couple times throughout the week.**

Hello Everybody,

So I've got some good news, and I've got some bad news.

Before I go into that, lets have a prologue:

PROLOGUE EDITED: 9/3/2015 - Nobody seems to care.

Now onto the Good/Bad news.

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Good news:
-We should have something you can play by Saturday (9/5/2015) morning.
-You'll be able to walk around, explore, chat with each other, and enjoy the new environment effects as it was intended to begin with.
-If Jack can fix the entire game in such a short time, just imagine what's to come.

Bad news:
-It will take 2-4 weeks (roughly) to fix the mechanics of the game.
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Being back online is going to be a huge relief. On one hand, it was really upsetting to get scammed by somebody working on a Steam game, not to mention a game thats free for Veterans as a "thank you for your sacrifice" so thats pretty hugely lame of Steve. On the other hand, Jack fixed the server architecture framework in a week where we were told from others it would take at least two months. So instead of two months plus 2-4 weeks+, we're gonna be live again really soon.

For Friday:

The game will be back up again around Friday in the early morning hours of Saturday U.S. time, or probably around 11AM in France/Germany/UK time zones for our European players. This has been a huge ordeal, lots of drama, lots of madness, but we're coming out of the smoke and approaching a big item. There's a ton of new art stuff, but this is already a hugely long read so I'm going to leave that for another time. Thank you everyone for your patience, and I'll see you in the game Saturday!

-Robert Bonner
Creative Producer - ABD
G.A.M. Entertainment, LLC.
www.GagAMaggotEnt.com