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Update 1.03

Per our update about our ongoing improvement work, Version 1.0.3 contains the following additions, enhancements, and fixes for Necropolis.

  • Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP.
  • Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available.
  • Added several new environment modules for levels 1 & 2.
  • Improvements to AI aggro line of sight.
  • Added early spawn opportunities for some larger, stronger enemies on earlier floors.
  • Revised and rebalanced all armor sets.
  • Added new spawn animations for some Skeletons and Hoardmen.
  • Revised Hoardman aware behavior to make them quicker to take action.
  • Corrected imbalanced effects on some healing potions.
  • Gemeater balance tweaks.
  • Changed “Rotten Is Just Another Word for Delicious” codex to completely prevent vomiting when eating rotten food.
  • Increased spawn window of Changelings and adjusted their attributes.
  • Updated Exit To Title screen text to be more explicit that the game automatically saves upon exit.
  • Added auto-save warning screen that explains how the save system works.
  • Added option to invert X-Axis Camera to Options / Settings.
  • Resolved minor issue with elemental VFX and SFX
  • Resolved minor audio issues in multiplayer.
  • Removed armor switching exploit.
  • Fixed various other minor issues.