Dear Florensians,
Todays patch focuses mainly on hitrate values of Essences. Generally speaking, the low
hitrates compared to avoidance values meant that avoidance was (and still is)
unproportionally more effective than its counterpart.
To combat this, we buffed the hitrate of all Essences across the board. Additionally, we also
changed the Blue Bat Essence (the only one with Recovery Skill Up) to give full support
priests a solid option to choose.
And last but not least: Double EXP Event is online again!
Class Changes
Teleport
- MP Cost
146/172/198⇒ 223/292/344
Monster Essences
Soldier Essence
- Melee hitting:
8⇒ 15
Draug Essence
- Magic hitting:
8⇒ 15
Carreg Essence
- Range hitting:
8⇒ 15
Blue Gangster Essence
- Melee hitting:
5⇒ 10 - Range hitting:
5⇒ 10
Dungeon Treant Essence
- Melee hitting:
20⇒ 30
Spin Essence
- Range hitting:
20⇒ 30
Niegero Essence
- Magic hitting:
20⇒ 30
Golem Essence
- Magic hitting:
20⇒ 30
Elite Essences
Elite Fox Essence
- Magic hitting:
20⇒ 30
Elite Bat Essence
- Rage hitting:
20⇒ 30
Elite Boarhead Essence
- Melee hitting:
20⇒ 30
Elite Mole Essence
- Melee hitting:
20⇒ 30
Elite Maid Essence
- Range hitting:
20⇒ 30
Elite Female Vampire Essence
- Magic hitting:
20⇒ 30
Boss Essences
Kiniab Essence
- Magic hitting:
10⇒ 15
Kurarum Essence
- Melee hitting:
10⇒ 15
Callandra Essence
- Range hitting:
10⇒ 15
Aquarrior Essence
- Melee hitting:
10⇒ 20
Island Boss Essences
Draug Brenin Essence
- Melee hitting:
8⇒ 15
Ignis Essence
- Magic hitting:
8⇒ 15
Commander Welkey Essence
- Magic hitting:
20⇒ 30 - Melee hitting:
20⇒ 30 - Range hitting:
20⇒ 30
Blue Essences
Blue Bat Essence
- Recoversy Skill Up:
2%⇒ 3% - NEW MP: +100
- NEW MP Regeneration: +20
Blue Soldier Essence
- Melee hitting:
20⇒ 30
Blue Draug Essence
- Magic hitting:
20⇒ 30
Blue Carreg Essence
- Range hitting:
20⇒ 30
Green Essences
Green Dungeon Treant Essence
- Melee hitting:
25⇒ 40
Green Spin Essence
- Range hitting:
25⇒ 40
Green Niegero Essence
- Magic hitting:
25⇒ 40
Green Golem Essence
- Magic hitting:
25⇒ 40
Green Essences
Red Kiniab Essence
- Magic hitting:
15⇒ 20
Yellow Essences
Yellow Kurarum Essence
- Melee hitting:
15⇒ 25
Yellow Callandra Essence
- Magic hitting:
15⇒ 25
Purple Essences
Purple Draug Brenin Essence
- Melee hitting:
20⇒ 40
Purple Ignis Essence
- Magic hitting:
20⇒ 40
Purple Commander Welkey Essence
- Magic hitting:
40⇒ 50 - Melee hitting:
40⇒ 50 - Range hitting:
40⇒ 50
Purple Rashif Essence
- Magic hitting:
40⇒ 60
Purple Black Wizzard Essence
- Range hitting:
40⇒ 60
Purple Lord Jeffrey Essence
- Melee hitting:
40⇒ 60
Purple Skeleton King Essence
- Melee hitting:
25⇒ 60
Purple Little Rose Essence
- Magic hitting:
30⇒ 40
Purple Little Baron Essence
- Melee hitting:
30⇒ 40
Purple Nelia Essence
- Range hitting:
30⇒ 40
Bug fixes
- Wrong alchemy descriptions have been fixed.
Stay safe everyone and take care
Your Florensia team
