My Controls?!
1/8/2015
Hey Guys! We have a next day hotfix for our latest Rivals of Aether update. This fix hits a couple simple bugs and also brings back Xinput options for those who still want to use that method.
General:
- We have added Xinput (Microsoft Controller Suppport) back into the Rivals of Aether build. Now you can toggle between Xinput or Dinput in the Options Menu.
- Xinput will allow you to play similar to how you were before 0.0.10 and use X360ce if that is the method you prefer.
- Dinput will allow you to access all types of controllers natively and customize them on the character select screen.
- Air Dodging has been adjusted to give a true horizontal when some controllers input a slightly above horizontal.
- Bug Fix: Starting a game in Dinput mode while Steam Overlay is up should no longer prevent players from being able to act when the game starts.
Forsburn
- Forsburn’s clone no longer counts as a hit for whiff / cancel reasons.
Absa
- Absa Forward Tilt now correctly uses Whiff Lag.
Please report new bugs to this thread!