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Hotfix 0.0.11 is now LIVE!

My Controls?!

1/8/2015

Hey Guys! We have a next day hotfix for our latest Rivals of Aether update. This fix hits a couple simple bugs and also brings back Xinput options for those who still want to use that method.

General:

  • We have added Xinput (Microsoft Controller Suppport) back into the Rivals of Aether build. Now you can toggle between Xinput or Dinput in the Options Menu.
  • Xinput will allow you to play similar to how you were before 0.0.10 and use X360ce if that is the method you prefer.
  • Dinput will allow you to access all types of controllers natively and customize them on the character select screen.
  • Air Dodging has been adjusted to give a true horizontal when some controllers input a slightly above horizontal.
  • Bug Fix: Starting a game in Dinput mode while Steam Overlay is up should no longer prevent players from being able to act when the game starts.

Forsburn

  • Forsburn’s clone no longer counts as a hit for whiff / cancel reasons.

Absa

  • Absa Forward Tilt now correctly uses Whiff Lag.

Please report new bugs to this thread!