Hey guys and gals!
Great news! We think that our crashing issues were related to a memory leak. Memory leaks are really nasty situations where the program steadily keeps using increased resources when it shouldn't be, in our case RAM, until the hardware can't take it anymore and crashes.
We put Close Order's systems under the microscope and think we've fixed it, and you should no longer see a lot of the crashes that were being reported.
Here's a list of this small update's items:
- Fixed memory leak resulting in crashing
- Fixed crash relating to Repair button
- Increased hitbox size to make hitting enemies easier
Next on our list is UI scaling, which will be our next update. Stay tuned, and please keep telling us what you think! :)
- Raconteur