Developer postOriginal post (opens in a new tab)

The Campfire: Gather 'round for news, and sign up for testing!

How's it going, badasses?

We wanted to pull you 'round the campfire for just a few minutes to discuss our plans.

In short: Close Order has been an exciting learning experience for us. We don't define success monetarily, but rather, based on us putting out a product that we're proud of. We're proud of the mashup that is Close Order, but we're listening to YOU to make it something you're proud to play.

We've learned a lot over the past two months. Quite a lot, in fact! All of this learning helped us identify a few key things:

  1. We needed to focus more on squashing bugs and ensuring quality.
  2. We needed more content to allow you to be even more badass.
  3. We needed to make sure you get genuine value out of Close Order.

With this in mind, I wanted to announce our plans through the end of the year!

  • First, we've lowered the price to $4.99. We feel you get more value this way, and we want to thank those who've been with us since launch -- you've helped us learn so much!
  • Second, instead of jumping into more content right away, we decided to harness all of your feedback and tidy up our mechanics and overall design. We're still doing that, but we finally believe we're close to getting it right. We'll continue providing regular updates to fix bugs and improve the overall quality of the game.
  • Finally, it's that same question -- content! We're excited to announce that we're working on the remaining levels of hub world 1, and we're designing them in a very different fashion to reflect what we've learned from previous issues. There's no exact date on this content yet, but we hope to deliver it in a month or so.

Soon, you'll be getting an update that further streamlines your experience and focuses on the core of what Close Order is: becoming a badass armada! In that update, we're revitalizing how we tell the story of Abe, Chakor and Mary, and we think you'll like the changes. More on that very soon.

LASTLY! If anyone would like to sign up to test forthcoming updates, please send an email to [email protected] with the subject line "Update Tester" and we'll get you in on our playtest lists. Early Access is a great way to test new ideas, but we use playtests to get things up to a quality standard before we put things out there.

In summary, we've learned a lot. We're applying that learning to the game, and we've got some really, really exciting things coming that will make the game even better.

Keep being badass.

Oh, and if you want other ways to keep in touch:

  • Facebook
  • Twitter
  • Tumblr
  • Website

- The Raconteur Team