I've been reading all your comments/suggestions and discussions posted. Some find the new level generation too open and boring since enemies are not constantly spawning so i've decided to revert back not the level generation but the constant spawning of enemies. Instead of spawning everywhere, enemies just spawn in the rooms.
I've also made some fixes to the game. :)
- Fixed Level Generation
- Zombie tooth doesn't take your base regen off anymore
- Soul orb won't drop on Golden Chest anymore
- Coins and gems now has their distinct values
- Enemies constantly spawn again, but only in rooms
- Coins now are automatically added
- Necromancer can now be ranked up again
- Fairies are back again
- Potions now spawn when you have an Empty Bottle Item