We would like to thank each and every one of you who participated in the discussion and for all the suggestions/comments you have shared. Also, for those who have contacted us via e-mail, chat or via Facebook to report the bugs/issues encountered, we appreciate you for letting us know right away. This helped us a lot in the process of updating/polishing the game.
With Update #4, we tried to resolve as many bugs/issues encountered (posted on discussion or reported via e-mail/chat) and implemented some of your suggestions. If there is anything that we missed, please let us know by posting a new post “Bugs/Issues” so we can easily check it there. If there is anything that needs urgent attention (you can send us an e-mail at [email protected] or [email protected].
• Other attacks doesn’t decrease Necro’s HP aside from his own attack
• The character should not be able to get invisible when on the top most wall.
• Fixed Arrow, Fireball and Knife throw collision mask
• When axe is picked it should now appear in the inventory
• Item will no longer appear near the portal
• Fixed the issue on critical chance:
o Formula: critical chance += (n%/100)
• Critical chance can now be seen in the stats screen
• Wizard class can now be unlocked in any difficulty but not on EASY level.
• Fixed the bug when upgrading passive skill
• Spikeball will not multiply anymore when picked up instead it stacks it’s damage
• Hammer, Rusty Sword now gives you +2% damage and stack
• Better shooting at hallways
• Wooden shield now gives you +10% bonus defense
• Lifesteal and Blood for Attack only work in normal attacks
• You now gain 50% EXP on EASY level and 300% on Nightmare level
• Eyeball will not multiply instead it will increase its attack damage
• New enemy type on Frozen Caverns
• Ice Golem doesn’t spawn normal ice block
• New class has been added (Check it out!)
• Changed screen flash effect
• Fixed the effect of stun
• Reduced duration of Invisibility
• Thornmail now deals damage to nearby enemies instead of dealing damage on collision
• Access Options menu in the Pause screen!
HOW CRIT CHANCE WORK:
item crit chance = +50% crit chance += (50/100) crit chance += 0.5%
*This works the same on the items that gives bonus damage/defense
For those who are still waiting for the controller support and resolution options, we are still working on it. We are trying our best to update as much as we can every week and we are also working now on making the game available for Mac and Linux soon. We will post an announcement as soon as this becomes available.
We greatly appreciate your patience and understanding.
On behalf of our team, our sincerest thank you to all of you.
-Mike Studios Team-