Update: Hotfix (Build 712) - November 12, 2016
EAC is working fine again. You can now enable EAC on your server again to avoid cheating. However, we recommend disabling "HeartbeatClient" in dedicated.yaml for now.
Bug Fixes:
- Fixed all problems with EAC
- Fixed: Internal error that sometimes occurred when player is stuck under cockpit and he gets detached
- Fixed: When switching fullscreen, character loses color and becomes grey
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Hi everyone,
We fixed the severe memory leak, which was introduced in the last update. Unfortunately, the memory leak persists on Radeon HD 55xx to 77xx graphic cards - we are still working on a fix for these cards.
Please note that this update is both client and server side.
Changelog: Alpha 4.3.1 (Build 710)
Bug Fixes:
- Fixed memory leak on Nvidia and recent Ati cards (memory leak still persistant on Radeon HD 55xx to 77xx)
- Fixed problem that NPC did not reliably attack anymore
- Fixed problem that rocket launcher could shoot through doors / walls when standing close to object
- Fixed problem that you could not hit asteroids with rocket turrets anymore
Changes / Improvements:
- Added new glass railing blocks: regular, round and L-shape
- Added SV thrusters to block group (regular, slant and enclosed) similar to CV thrusters
- Added new enclosed thruster for HV and added HV thrusters to block group (regular, slant and enclosed)
- Minor renaming of all thrusters
- Changed: Using UTC time in log line time stamps, allows easy comparing of log files from different timezones
- When using "autogroup" in Control Panel, thrusters are now grouped by directional status. Note: Thruster positions for grouping are set when "autogroup" is executed. If cockpit orientation is changed after auto-grouping this will not yet be taken into account
